Unit mseglextglob

Uses
Classes, Interfaces, Objects and Records
Constants

Description

 

Overview

Functions and Procedures

function mseglparseextensions(const astr: pchar): glextensionsty;
function gldeviceextensions(const device: ptruint): glextensionsty;
function mseglloadextensions(const extensions: array of glextensionty): boolean;
procedure init();

Types

glextensionty = (...);
glextensionsty = set of glextensionty;

Variables

libgl: tlibhandle;

Description

Functions and Procedures

function mseglparseextensions(const astr: pchar): glextensionsty;
 
function gldeviceextensions(const device: ptruint): glextensionsty;
 
function mseglloadextensions(const extensions: array of glextensionty): boolean;
 
procedure init();
 

Types

glextensionty = (...);
 
Values
  • gle_glx
  • gle_glx_mesa
  • gle_GL_version_1_2
  • gle_GL_ARB_imaging
  • gle_GL_version_1_3
  • gle_GL_ARB_multitexture
  • gle_GL_ARB_transpose_matrix
  • gle_GL_ARB_multisample
  • gle_GL_ARB_texture_env_add
  • gle_GL_ARB_texture_cube_map
  • gle_GL_ARB_depth_texture
  • gle_GL_ARB_point_parameters
  • gle_GL_ARB_shadow
  • gle_GL_ARB_shadow_ambient
  • gle_GL_ARB_texture_border_clamp
  • gle_GL_ARB_texture_compression
  • gle_GL_ARB_texture_env_combine
  • gle_GL_ARB_texture_env_crossbar
  • gle_GL_ARB_texture_env_dot3
  • gle_GL_ARB_texture_mirrored_repeat
  • gle_GL_ARB_vertex_blend
  • gle_GL_ARB_vertex_program
  • gle_GL_ARB_window_pos
  • gle_GL_EXT_422_pixels
  • gle_GL_EXT_abgr
  • gle_GL_EXT_bgra
  • gle_GL_EXT_blend_color
  • gle_GL_EXT_blend_func_separate
  • gle_GL_EXT_blend_logic_op
  • gle_GL_EXT_blend_minmax
  • gle_GL_EXT_blend_subtract
  • gle_GL_EXT_clip_volume_hint
  • gle_GL_EXT_color_subtable
  • gle_GL_EXT_compiled_vertex_array
  • gle_GL_EXT_convolution
  • gle_GL_EXT_fog_coord
  • gle_GL_EXT_histogram
  • gle_GL_EXT_multi_draw_arrays
  • gle_GL_EXT_packed_pixels
  • gle_GL_EXT_paletted_texture
  • gle_GL_EXT_point_parameters
  • gle_GL_EXT_polygon_offset
  • gle_GL_EXT_secondary_color
  • gle_GL_EXT_separate_specular_color
  • gle_GL_EXT_shadow_funcs
  • gle_GL_EXT_shared_texture_palette
  • gle_GL_EXT_stencil_two_side
  • gle_GL_EXT_stencil_wrap
  • gle_GL_EXT_subtexture
  • gle_GL_EXT_texture3D
  • gle_GL_EXT_texture_compression_s3tc
  • gle_GL_EXT_texture_env_add
  • gle_GL_EXT_texture_env_combine
  • gle_GL_EXT_texture_env_dot3
  • gle_GL_EXT_texture_filter_anisotropic
  • gle_GL_EXT_texture_lod_bias
  • gle_GL_EXT_texture_object
  • gle_GL_EXT_vertex_array
  • gle_GL_EXT_vertex_shader
  • gle_GL_EXT_vertex_weighting
  • gle_GL_HP_occlusion_test
  • gle_GL_NV_blend_square
  • gle_GL_NV_copy_depth_to_color
  • gle_GL_NV_depth_clamp
  • gle_GL_NV_evaluators
  • gle_GL_NV_fence
  • gle_GL_NV_fog_distance
  • gle_GL_NV_light_max_exponent
  • gle_GL_NV_multisample_filter_hint
  • gle_GL_NV_occlusion_query
  • gle_GL_NV_packed_depth_stencil
  • gle_GL_NV_point_sprite
  • gle_GL_NV_register_combiners
  • gle_GL_NV_register_combiners2
  • gle_GL_NV_texgen_emboss
  • gle_GL_NV_texgen_reflection
  • gle_GL_NV_texture_compression_vtc
  • gle_GL_NV_texture_env_combine4
  • gle_GL_NV_texture_rectangle
  • gle_GL_NV_texture_shader
  • gle_GL_NV_texture_shader2
  • gle_GL_NV_texture_shader3
  • gle_GL_NV_vertex_array_range
  • gle_GL_NV_vertex_array_range2
  • gle_GL_NV_vertex_program
  • gle_GL_NV_vertex_program1_1
  • gle_GL_ATI_element_array
  • gle_GL_ATI_envmap_bumpmap
  • gle_GL_ATI_fragment_shader
  • gle_GL_ATI_pn_triangles
  • gle_GL_ATI_texture_mirror_once
  • gle_GL_ATI_vertex_array_object
  • gle_GL_ATI_vertex_streams
  • gle_GL_3DFX_texture_compression_FXT1
  • gle_GL_IBM_cull_vertex
  • gle_GL_IBM_multimode_draw_arrays
  • gle_GL_IBM_raster_pos_clip
  • gle_GL_IBM_texture_mirrored_repeat
  • gle_GL_IBM_vertex_array_lists
  • gle_GL_MESA_resize_buffers
  • gle_GL_MESA_window_pos
  • gle_GL_OML_interlace
  • gle_GL_OML_resample
  • gle_GL_OML_subsample
  • gle_GL_SGIS_generate_mipmap
  • gle_GL_SGIS_multisample
  • gle_GL_SGIS_pixel_texture
  • gle_GL_SGIS_texture_border_clamp
  • gle_GL_SGIS_texture_color_mask
  • gle_GL_SGIS_texture_edge_clamp
  • gle_GL_SGIS_texture_lod
  • gle_GL_SGIS_depth_texture
  • gle_GL_SGIX_fog_offset
  • gle_GL_SGIX_interlace
  • gle_GL_SGIX_shadow_ambient
  • gle_GL_SGI_color_matrix
  • gle_GL_SGI_color_table
  • gle_GL_SGI_texture_color_table
  • gle_GL_SUN_vertex
  • gle_GL_ARB_fragment_program
  • gle_GL_ATI_text_fragment_shader
  • gle_GL_APPLE_client_storage
  • gle_GL_APPLE_element_array
  • gle_GL_APPLE_fence
  • gle_GL_APPLE_vertex_array_object
  • gle_GL_APPLE_vertex_array_range
  • gle_GL_ARB_matrix_palette
  • gle_GL_NV_element_array
  • gle_GL_NV_float_buffer
  • gle_GL_NV_fragment_program
  • gle_GL_NV_primitive_restart
  • gle_GL_NV_vertex_program2
  • gle_GL_NV_pixel_data_range
  • gle_GL_EXT_texture_rectangle
  • gle_GL_S3_s3tc
  • gle_GL_ATI_draw_buffers
  • gle_GL_ATI_texture_env_combine3
  • gle_GL_ATI_texture_float
  • gle_GL_NV_texture_expand_normal
  • gle_GL_NV_half_float
  • gle_GL_ATI_map_object_buffer
  • gle_GL_ATI_separate_stencil
  • gle_GL_ATI_vertex_attrib_array_object
  • gle_GL_ARB_vertex_buffer_object
  • gle_GL_ARB_occlusion_query
  • gle_GL_ARB_shader_objects
  • gle_GL_ARB_vertex_shader
  • gle_GL_ARB_fragment_shader
  • gle_GL_ARB_shading_language_100
  • gle_GL_ARB_texture_non_power_of_two
  • gle_GL_ARB_point_sprite
  • gle_GL_EXT_depth_bounds_test
  • gle_GL_EXT_texture_mirror_clamp
  • gle_GL_EXT_blend_equation_separate
  • gle_GL_MESA_pack_invert
  • gle_GL_MESA_ycbcr_texture
  • gle_GL_ARB_fragment_program_shadow
  • gle_GL_NV_fragment_program_option
  • gle_GL_EXT_pixel_buffer_object
  • gle_GL_NV_fragment_program2
  • gle_GL_NV_vertex_program2_option
  • gle_GL_NV_vertex_program3
  • gle_GL_ARB_draw_buffers
  • gle_GL_ARB_texture_rectangle
  • gle_GL_ARB_color_buffer_float
  • gle_GL_ARB_half_float_pixel
  • gle_GL_ARB_texture_float
  • gle_GL_EXT_texture_compression_dxt1
  • gle_GL_ARB_pixel_buffer_object
  • gle_GL_EXT_framebuffer_object
  • gle_GL_ARB_framebuffer_object
  • gle_GL_ARB_map_buffer_range
  • gle_GL_ARB_vertex_array_object
  • gle_GL_ARB_copy_buffer
  • gle_GL_ARB_uniform_buffer_object
  • gle_GL_ARB_draw_elements_base_vertex
  • gle_GL_ARB_provoking_vertex
  • gle_GL_ARB_sync
  • gle_GL_ARB_texture_multisample
  • gle_GL_ARB_blend_func_extended
  • gle_GL_ARB_sampler_objects
  • gle_GL_ARB_timer_query
  • gle_GL_ARB_vertex_type_2_10_10_10_rev
  • gle_GL_ARB_gpu_shader_fp64
  • gle_GL_ARB_shader_subroutine
  • gle_GL_ARB_tessellation_shader
  • gle_GL_ARB_transform_feedback2
  • gle_GL_ARB_transform_feedback3
  • gle_GL_version_1_4
  • gle_GL_version_1_5
  • gle_GL_version_2_0
  • gle_GL_version_2_1
  • gle_GL_version_3_0
  • gle_GL_version_3_1
  • gle_GL_version_3_2
  • gle_GL_version_3_3
  • gle_GL_version_4_0
glextensionsty = set of glextensionty;
 

Variables

libgl: tlibhandle;
 

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