[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glVertexAttribP4ui

Declaration

Source position: mseglext.pas line 4273

var glVertexAttribP4ui: procedure(

  index: GLuint;

  _type: GLenum;

  normalized: GLboolean;

  value: GLuint

) = ;


Documentation generated on: 2021-05-13