[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glUniformMatrix4fvARB

Declaration

Source position: mseglext.pas line 3550

var glUniformMatrix4fvARB: procedure(

  location: GLint;

  count: GLsizei;

  transpose: GLboolean;

  value: PGLfloat

) = ;


Documentation generated on: 2021-05-13