[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glShaderSource

Declaration

Source position: mseglext.pas line 4719

var glShaderSource: procedure(

  shader: GLuint;

  count: GLsizei;

  const _string: PGLchar;

  const length: PGLint

) = ;


Documentation generated on: 2021-05-13