[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glGetVertexAttribArrayObjectivATI

Declaration

Source position: mseglext.pas line 3467

var glGetVertexAttribArrayObjectivATI: procedure(

  index: GLuint;

  pname: GLenum;

  params: PGLint

) = ;


Documentation generated on: 2021-05-13