[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glGetAttachedShaders

Declaration

Source position: mseglext.pas line 4702

var glGetAttachedShaders: procedure(

  _program: GLuint;

  maxCount: GLsizei;

  count: PGLsizei;

  obj: PGLuint

) = ;


Documentation generated on: 2021-05-13