[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glFramebufferTexture3D

Declaration

Source position: mseglext.pas line 4005

var glFramebufferTexture3D: procedure(

  target: GLenum;

  attachment: GLenum;

  textarget: GLenum;

  texture: GLuint;

  level: GLint;

  zoffset: GLint

) = ;


Documentation generated on: 2021-05-13