[
Overview
][
Constants
][
Types
][
Procedures and functions
][
Variables
][
Index
]
Reference for unit 'mseglext' (
#msegui
)
glBindVertexShaderEXT
Declaration
Source position: mseglext.pas line 1475
var
glBindVertexShaderEXT
:
procedure
(
id
:
GLuint
)
=
;
Documentation generated on: 2021-05-13