[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'msegl' (#msegui)

glPrioritizeTextures

Declaration

Source position: msegl.pas line 1395

var glPrioritizeTextures: procedure(

  n: GLsizei;

  const textures: PGLuint;

  const priorities: PGLclampf

) = ;


Documentation generated on: 2021-05-13