[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'msegl' (#msegui)

Reference for unit 'msegl': Constants

GL_2D

GL_2_BYTES

GL_3D

GL_3D_COLOR

GL_3D_COLOR_TEXTURE

GL_3_BYTES

GL_4D_COLOR_TEXTURE

GL_4_BYTES

GL_ACCUM

GL_ACCUM_ALPHA_BITS

GL_ACCUM_BLUE_BITS

GL_ACCUM_BUFFER_BIT

GL_ACCUM_CLEAR_VALUE

GL_ACCUM_GREEN_BITS

GL_ACCUM_RED_BITS

GL_ADD

GL_ALL_ATTRIB_BITS

GL_ALPHA

GL_ALPHA12

GL_ALPHA16

GL_ALPHA4

GL_ALPHA8

GL_ALPHA_BIAS

GL_ALPHA_BITS

GL_ALPHA_SCALE

GL_ALPHA_TEST

GL_ALPHA_TEST_FUNC

GL_ALPHA_TEST_REF

GL_ALWAYS

GL_AMBIENT

GL_AMBIENT_AND_DIFFUSE

GL_AND

GL_AND_INVERTED

GL_AND_REVERSE

GL_ATTRIB_STACK_DEPTH

GL_AUTO_NORMAL

GL_AUX0

GL_AUX1

GL_AUX2

GL_AUX3

GL_AUX_BUFFERS

GL_BACK

GL_BACK_LEFT

GL_BACK_RIGHT

GL_BGRA_EXT

GL_BGR_EXT

GL_BITMAP

GL_BITMAP_TOKEN

GL_BLEND

GL_BLEND_DST

GL_BLEND_SRC

GL_BLUE

GL_BLUE_BIAS

GL_BLUE_BITS

GL_BLUE_SCALE

GL_BYTE

GL_C3F_V3F

GL_C4F_N3F_V3F

GL_C4UB_V2F

GL_C4UB_V3F

GL_CCW

GL_CLAMP

GL_CLEAR

GL_CLIENT_ALL_ATTRIB_BITS

GL_CLIENT_ATTRIB_STACK_DEPTH

GL_CLIENT_PIXEL_STORE_BIT

GL_CLIENT_VERTEX_ARRAY_BIT

GL_CLIP_PLANE0

GL_CLIP_PLANE1

GL_CLIP_PLANE2

GL_CLIP_PLANE3

GL_CLIP_PLANE4

GL_CLIP_PLANE5

GL_COEFF

GL_COLOR

GL_COLOR_ARRAY

GL_COLOR_ARRAY_COUNT_EXT

GL_COLOR_ARRAY_EXT

GL_COLOR_ARRAY_POINTER

GL_COLOR_ARRAY_POINTER_EXT

GL_COLOR_ARRAY_SIZE

GL_COLOR_ARRAY_SIZE_EXT

GL_COLOR_ARRAY_STRIDE

GL_COLOR_ARRAY_STRIDE_EXT

GL_COLOR_ARRAY_TYPE

GL_COLOR_ARRAY_TYPE_EXT

GL_COLOR_BUFFER_BIT

GL_COLOR_CLEAR_VALUE

GL_COLOR_INDEX

GL_COLOR_INDEX12_EXT

GL_COLOR_INDEX16_EXT

GL_COLOR_INDEX1_EXT

GL_COLOR_INDEX2_EXT

GL_COLOR_INDEX4_EXT

GL_COLOR_INDEX8_EXT

GL_COLOR_INDEXES

GL_COLOR_LOGIC_OP

GL_COLOR_MATERIAL

GL_COLOR_MATERIAL_FACE

GL_COLOR_MATERIAL_PARAMETER

GL_COLOR_TABLE_ALPHA_SIZE_EXT

GL_COLOR_TABLE_BLUE_SIZE_EXT

GL_COLOR_TABLE_FORMAT_EXT

GL_COLOR_TABLE_GREEN_SIZE_EXT

GL_COLOR_TABLE_INTENSITY_SIZE_EXT

GL_COLOR_TABLE_LUMINANCE_SIZE_EXT

GL_COLOR_TABLE_RED_SIZE_EXT

GL_COLOR_TABLE_WIDTH_EXT

GL_COLOR_WRITEMASK

GL_COMPILE

GL_COMPILE_AND_EXECUTE

GL_CONSTANT_ATTENUATION

GL_COPY

GL_COPY_INVERTED

GL_COPY_PIXEL_TOKEN

GL_CULL_FACE

GL_CULL_FACE_MODE

GL_CURRENT_BIT

GL_CURRENT_COLOR

GL_CURRENT_INDEX

GL_CURRENT_NORMAL

GL_CURRENT_RASTER_COLOR

GL_CURRENT_RASTER_DISTANCE

GL_CURRENT_RASTER_INDEX

GL_CURRENT_RASTER_POSITION

GL_CURRENT_RASTER_POSITION_VALID

GL_CURRENT_RASTER_TEXTURE_COORDS

GL_CURRENT_TEXTURE_COORDS

GL_CW

GL_DECAL

GL_DECR

GL_DEPTH

GL_DEPTH_BIAS

GL_DEPTH_BITS

GL_DEPTH_BUFFER_BIT

GL_DEPTH_CLEAR_VALUE

GL_DEPTH_COMPONENT

GL_DEPTH_FUNC

GL_DEPTH_RANGE

GL_DEPTH_SCALE

GL_DEPTH_TEST

GL_DEPTH_WRITEMASK

GL_DIFFUSE

GL_DITHER

GL_DOMAIN

GL_DONT_CARE

GL_DOUBLE

GL_DOUBLEBUFFER

GL_DOUBLE_EXT

GL_DRAW_BUFFER

GL_DRAW_PIXEL_TOKEN

GL_DST_ALPHA

GL_DST_COLOR

GL_EDGE_FLAG

GL_EDGE_FLAG_ARRAY

GL_EDGE_FLAG_ARRAY_COUNT_EXT

GL_EDGE_FLAG_ARRAY_EXT

GL_EDGE_FLAG_ARRAY_POINTER

GL_EDGE_FLAG_ARRAY_POINTER_EXT

GL_EDGE_FLAG_ARRAY_STRIDE

GL_EDGE_FLAG_ARRAY_STRIDE_EXT

GL_EMISSION

GL_ENABLE_BIT

GL_EQUAL

GL_EQUIV

GL_EVAL_BIT

GL_EXP

GL_EXP2

GL_EXTENSIONS

GL_EXT_bgra

GL_EXT_paletted_texture

GL_EXT_vertex_array

GL_EYE_LINEAR

GL_EYE_PLANE

GL_FALSE

GL_FASTEST

GL_FEEDBACK

GL_FEEDBACK_BUFFER_POINTER

GL_FEEDBACK_BUFFER_SIZE

GL_FEEDBACK_BUFFER_TYPE

GL_FILL

GL_FLAT

GL_FLOAT

GL_FOG

GL_FOG_BIT

GL_FOG_COLOR

GL_FOG_DENSITY

GL_FOG_END

GL_FOG_HINT

GL_FOG_INDEX

GL_FOG_MODE

GL_FOG_START

GL_FRONT

GL_FRONT_AND_BACK

GL_FRONT_FACE

GL_FRONT_LEFT

GL_FRONT_RIGHT

GL_GEQUAL

GL_GREATER

GL_GREEN

GL_GREEN_BIAS

GL_GREEN_BITS

GL_GREEN_SCALE

GL_HINT_BIT

GL_INCR

GL_INDEX_ARRAY

GL_INDEX_ARRAY_COUNT_EXT

GL_INDEX_ARRAY_EXT

GL_INDEX_ARRAY_POINTER

GL_INDEX_ARRAY_POINTER_EXT

GL_INDEX_ARRAY_STRIDE

GL_INDEX_ARRAY_STRIDE_EXT

GL_INDEX_ARRAY_TYPE

GL_INDEX_ARRAY_TYPE_EXT

GL_INDEX_BITS

GL_INDEX_CLEAR_VALUE

GL_INDEX_LOGIC_OP

GL_INDEX_MODE

GL_INDEX_OFFSET

GL_INDEX_SHIFT

GL_INDEX_WRITEMASK

GL_INT

GL_INTENSITY

GL_INTENSITY12

GL_INTENSITY16

GL_INTENSITY4

GL_INTENSITY8

GL_INVALID_ENUM

GL_INVALID_OPERATION

GL_INVALID_VALUE

GL_INVERT

GL_KEEP

GL_LEFT

GL_LEQUAL

GL_LESS

GL_LIGHT0

GL_LIGHT1

GL_LIGHT2

GL_LIGHT3

GL_LIGHT4

GL_LIGHT5

GL_LIGHT6

GL_LIGHT7

GL_LIGHTING

GL_LIGHTING_BIT

GL_LIGHT_MODEL_AMBIENT

GL_LIGHT_MODEL_LOCAL_VIEWER

GL_LIGHT_MODEL_TWO_SIDE

GL_LINE

GL_LINEAR

GL_LINEAR_ATTENUATION

GL_LINEAR_MIPMAP_LINEAR

GL_LINEAR_MIPMAP_NEAREST

GL_LINES

GL_LINE_BIT

GL_LINE_LOOP

GL_LINE_RESET_TOKEN

GL_LINE_SMOOTH

GL_LINE_SMOOTH_HINT

GL_LINE_STIPPLE

GL_LINE_STIPPLE_PATTERN

GL_LINE_STIPPLE_REPEAT

GL_LINE_STRIP

GL_LINE_TOKEN

GL_LINE_WIDTH

GL_LINE_WIDTH_GRANULARITY

GL_LINE_WIDTH_RANGE

GL_LIST_BASE

GL_LIST_BIT

GL_LIST_INDEX

GL_LIST_MODE

GL_LOAD

GL_LOGIC_OP

GL_LOGIC_OP_MODE

GL_LUMINANCE

GL_LUMINANCE12

GL_LUMINANCE12_ALPHA12

GL_LUMINANCE12_ALPHA4

GL_LUMINANCE16

GL_LUMINANCE16_ALPHA16

GL_LUMINANCE4

GL_LUMINANCE4_ALPHA4

GL_LUMINANCE6_ALPHA2

GL_LUMINANCE8

GL_LUMINANCE8_ALPHA8

GL_LUMINANCE_ALPHA

GL_MAP1_COLOR_4

GL_MAP1_GRID_DOMAIN

GL_MAP1_GRID_SEGMENTS

GL_MAP1_INDEX

GL_MAP1_NORMAL

GL_MAP1_TEXTURE_COORD_1

GL_MAP1_TEXTURE_COORD_2

GL_MAP1_TEXTURE_COORD_3

GL_MAP1_TEXTURE_COORD_4

GL_MAP1_VERTEX_3

GL_MAP1_VERTEX_4

GL_MAP2_COLOR_4

GL_MAP2_GRID_DOMAIN

GL_MAP2_GRID_SEGMENTS

GL_MAP2_INDEX

GL_MAP2_NORMAL

GL_MAP2_TEXTURE_COORD_1

GL_MAP2_TEXTURE_COORD_2

GL_MAP2_TEXTURE_COORD_3

GL_MAP2_TEXTURE_COORD_4

GL_MAP2_VERTEX_3

GL_MAP2_VERTEX_4

GL_MAP_COLOR

GL_MAP_STENCIL

GL_MATRIX_MODE

GL_MAX_ATTRIB_STACK_DEPTH

GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

GL_MAX_CLIP_PLANES

GL_MAX_EVAL_ORDER

GL_MAX_LIGHTS

GL_MAX_LIST_NESTING

GL_MAX_MODELVIEW_STACK_DEPTH

GL_MAX_NAME_STACK_DEPTH

GL_MAX_PIXEL_MAP_TABLE

GL_MAX_PROJECTION_STACK_DEPTH

GL_MAX_TEXTURE_SIZE

GL_MAX_TEXTURE_STACK_DEPTH

GL_MAX_VIEWPORT_DIMS

GL_MODELVIEW

GL_MODELVIEW_MATRIX

GL_MODELVIEW_STACK_DEPTH

GL_MODULATE

GL_MULT

GL_N3F_V3F

GL_NAME_STACK_DEPTH

GL_NAND

GL_NEAREST

GL_NEAREST_MIPMAP_LINEAR

GL_NEAREST_MIPMAP_NEAREST

GL_NEVER

GL_NICEST

GL_NONE

GL_NOOP

GL_NOR

GL_NORMALIZE

GL_NORMAL_ARRAY

GL_NORMAL_ARRAY_COUNT_EXT

GL_NORMAL_ARRAY_EXT

GL_NORMAL_ARRAY_POINTER

GL_NORMAL_ARRAY_POINTER_EXT

GL_NORMAL_ARRAY_STRIDE

GL_NORMAL_ARRAY_STRIDE_EXT

GL_NORMAL_ARRAY_TYPE

GL_NORMAL_ARRAY_TYPE_EXT

GL_NOTEQUAL

GL_NO_ERROR

GL_OBJECT_LINEAR

GL_OBJECT_PLANE

GL_ONE

GL_ONE_MINUS_DST_ALPHA

GL_ONE_MINUS_DST_COLOR

GL_ONE_MINUS_SRC_ALPHA

GL_ONE_MINUS_SRC_COLOR

GL_OR

GL_ORDER

GL_OR_INVERTED

GL_OR_REVERSE

GL_OUT_OF_MEMORY

GL_PACK_ALIGNMENT

GL_PACK_LSB_FIRST

GL_PACK_ROW_LENGTH

GL_PACK_SKIP_PIXELS

GL_PACK_SKIP_ROWS

GL_PACK_SWAP_BYTES

GL_PASS_THROUGH_TOKEN

GL_PERSPECTIVE_CORRECTION_HINT

GL_PIXEL_MAP_A_TO_A

GL_PIXEL_MAP_A_TO_A_SIZE

GL_PIXEL_MAP_B_TO_B

GL_PIXEL_MAP_B_TO_B_SIZE

GL_PIXEL_MAP_G_TO_G

GL_PIXEL_MAP_G_TO_G_SIZE

GL_PIXEL_MAP_I_TO_A

GL_PIXEL_MAP_I_TO_A_SIZE

GL_PIXEL_MAP_I_TO_B

GL_PIXEL_MAP_I_TO_B_SIZE

GL_PIXEL_MAP_I_TO_G

GL_PIXEL_MAP_I_TO_G_SIZE

GL_PIXEL_MAP_I_TO_I

GL_PIXEL_MAP_I_TO_I_SIZE

GL_PIXEL_MAP_I_TO_R

GL_PIXEL_MAP_I_TO_R_SIZE

GL_PIXEL_MAP_R_TO_R

GL_PIXEL_MAP_R_TO_R_SIZE

GL_PIXEL_MAP_S_TO_S

GL_PIXEL_MAP_S_TO_S_SIZE

GL_PIXEL_MODE_BIT

GL_POINT

GL_POINTS

GL_POINT_BIT

GL_POINT_SIZE

GL_POINT_SIZE_GRANULARITY

GL_POINT_SIZE_RANGE

GL_POINT_SMOOTH

GL_POINT_SMOOTH_HINT

GL_POINT_TOKEN

GL_POLYGON

GL_POLYGON_BIT

GL_POLYGON_MODE

GL_POLYGON_OFFSET_FACTOR

GL_POLYGON_OFFSET_FILL

GL_POLYGON_OFFSET_LINE

GL_POLYGON_OFFSET_POINT

GL_POLYGON_OFFSET_UNITS

GL_POLYGON_SMOOTH

GL_POLYGON_SMOOTH_HINT

GL_POLYGON_STIPPLE

GL_POLYGON_STIPPLE_BIT

GL_POLYGON_TOKEN

GL_POSITION

GL_PROJECTION

GL_PROJECTION_MATRIX

GL_PROJECTION_STACK_DEPTH

GL_PROXY_TEXTURE_1D

GL_PROXY_TEXTURE_2D

GL_Q

GL_QUADRATIC_ATTENUATION

GL_QUADS

GL_QUAD_STRIP

GL_R

GL_R3_G3_B2

GL_READ_BUFFER

GL_RED

GL_RED_BIAS

GL_RED_BITS

GL_RED_SCALE

GL_RENDER

GL_RENDERER

GL_RENDER_MODE

GL_REPEAT

GL_REPLACE

GL_RETURN

GL_RGB

GL_RGB10

GL_RGB10_A2

GL_RGB12

GL_RGB16

GL_RGB4

GL_RGB5

GL_RGB5_A1

GL_RGB8

GL_RGBA

GL_RGBA12

GL_RGBA16

GL_RGBA2

GL_RGBA4

GL_RGBA8

GL_RGBA_MODE

GL_RIGHT

GL_S

GL_SCISSOR_BIT

GL_SCISSOR_BOX

GL_SCISSOR_TEST

GL_SELECT

GL_SELECTION_BUFFER_POINTER

GL_SELECTION_BUFFER_SIZE

GL_SET

GL_SHADE_MODEL

GL_SHININESS

GL_SHORT

GL_SMOOTH

GL_SPECULAR

GL_SPHERE_MAP

GL_SPOT_CUTOFF

GL_SPOT_DIRECTION

GL_SPOT_EXPONENT

GL_SRC_ALPHA

GL_SRC_ALPHA_SATURATE

GL_SRC_COLOR

GL_STACK_OVERFLOW

GL_STACK_UNDERFLOW

GL_STENCIL

GL_STENCIL_BITS

GL_STENCIL_BUFFER_BIT

GL_STENCIL_CLEAR_VALUE

GL_STENCIL_FAIL

GL_STENCIL_FUNC

GL_STENCIL_INDEX

GL_STENCIL_PASS_DEPTH_FAIL

GL_STENCIL_PASS_DEPTH_PASS

GL_STENCIL_REF

GL_STENCIL_TEST

GL_STENCIL_VALUE_MASK

GL_STENCIL_WRITEMASK

GL_STEREO

GL_SUBPIXEL_BITS

GL_T

GL_T2F_C3F_V3F

GL_T2F_C4F_N3F_V3F

GL_T2F_C4UB_V3F

GL_T2F_N3F_V3F

GL_T2F_V3F

GL_T4F_C4F_N3F_V4F

GL_T4F_V4F

GL_TEXTURE

GL_TEXTURE_1D

GL_TEXTURE_2D

GL_TEXTURE_ALPHA_SIZE

GL_TEXTURE_BINDING_1D

GL_TEXTURE_BINDING_2D

GL_TEXTURE_BIT

GL_TEXTURE_BLUE_SIZE

GL_TEXTURE_BORDER

GL_TEXTURE_BORDER_COLOR

GL_TEXTURE_COMPONENTS

GL_TEXTURE_COORD_ARRAY

GL_TEXTURE_COORD_ARRAY_COUNT_EXT

GL_TEXTURE_COORD_ARRAY_EXT

GL_TEXTURE_COORD_ARRAY_POINTER

GL_TEXTURE_COORD_ARRAY_POINTER_EXT

GL_TEXTURE_COORD_ARRAY_SIZE

GL_TEXTURE_COORD_ARRAY_SIZE_EXT

GL_TEXTURE_COORD_ARRAY_STRIDE

GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

GL_TEXTURE_COORD_ARRAY_TYPE

GL_TEXTURE_COORD_ARRAY_TYPE_EXT

GL_TEXTURE_ENV

GL_TEXTURE_ENV_COLOR

GL_TEXTURE_ENV_MODE

GL_TEXTURE_GEN_MODE

GL_TEXTURE_GEN_Q

GL_TEXTURE_GEN_R

GL_TEXTURE_GEN_S

GL_TEXTURE_GEN_T

GL_TEXTURE_GREEN_SIZE

GL_TEXTURE_HEIGHT

GL_TEXTURE_INTENSITY_SIZE

GL_TEXTURE_INTERNAL_FORMAT

GL_TEXTURE_LUMINANCE_SIZE

GL_TEXTURE_MAG_FILTER

GL_TEXTURE_MATRIX

GL_TEXTURE_MIN_FILTER

GL_TEXTURE_PRIORITY

GL_TEXTURE_RED_SIZE

GL_TEXTURE_RESIDENT

GL_TEXTURE_STACK_DEPTH

GL_TEXTURE_WIDTH

GL_TEXTURE_WRAP_S

GL_TEXTURE_WRAP_T

GL_TRANSFORM_BIT

GL_TRIANGLES

GL_TRIANGLE_FAN

GL_TRIANGLE_STRIP

GL_TRUE

GL_UNPACK_ALIGNMENT

GL_UNPACK_LSB_FIRST

GL_UNPACK_ROW_LENGTH

GL_UNPACK_SKIP_PIXELS

GL_UNPACK_SKIP_ROWS

GL_UNPACK_SWAP_BYTES

GL_UNSIGNED_BYTE

GL_UNSIGNED_INT

GL_UNSIGNED_SHORT

GL_V2F

GL_V3F

GL_VENDOR

GL_VERSION

GL_VERSION_1_1

GL_VERTEX_ARRAY

GL_VERTEX_ARRAY_COUNT_EXT

GL_VERTEX_ARRAY_EXT

GL_VERTEX_ARRAY_POINTER

GL_VERTEX_ARRAY_POINTER_EXT

GL_VERTEX_ARRAY_SIZE

GL_VERTEX_ARRAY_SIZE_EXT

GL_VERTEX_ARRAY_STRIDE

GL_VERTEX_ARRAY_STRIDE_EXT

GL_VERTEX_ARRAY_TYPE

GL_VERTEX_ARRAY_TYPE_EXT

GL_VIEWPORT

GL_VIEWPORT_BIT

GL_WIN_swap_hint

GL_XOR

GL_ZERO

GL_ZOOM_X

GL_ZOOM_Y

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Documentation generated on: 2021-05-13