GL_2D
GL_2_BYTES
GL_3D
GL_3D_COLOR
GL_3D_COLOR_TEXTURE
GL_3_BYTES
GL_4D_COLOR_TEXTURE
GL_4_BYTES
GL_ACCUM
GL_ACCUM_ALPHA_BITS
GL_ACCUM_BLUE_BITS
GL_ACCUM_BUFFER_BIT
GL_ACCUM_CLEAR_VALUE
GL_ACCUM_GREEN_BITS
GL_ACCUM_RED_BITS
GL_ADD
GL_ALL_ATTRIB_BITS
GL_ALPHA
GL_ALPHA12
GL_ALPHA16
GL_ALPHA4
GL_ALPHA8
GL_ALPHA_BIAS
GL_ALPHA_BITS
GL_ALPHA_SCALE
GL_ALPHA_TEST
GL_ALPHA_TEST_FUNC
GL_ALPHA_TEST_REF
GL_ALWAYS
GL_AMBIENT
GL_AMBIENT_AND_DIFFUSE
GL_AND
GL_AND_INVERTED
GL_AND_REVERSE
GL_ATTRIB_STACK_DEPTH
GL_AUTO_NORMAL
GL_AUX0
GL_AUX1
GL_AUX2
GL_AUX3
GL_AUX_BUFFERS
GL_BACK
GL_BACK_LEFT
GL_BACK_RIGHT
GL_BGRA_EXT
GL_BGR_EXT
GL_BITMAP
GL_BITMAP_TOKEN
GL_BLEND
GL_BLEND_DST
GL_BLEND_SRC
GL_BLUE
GL_BLUE_BIAS
GL_BLUE_BITS
GL_BLUE_SCALE
GL_BYTE
GL_C3F_V3F
GL_C4F_N3F_V3F
GL_C4UB_V2F
GL_C4UB_V3F
GL_CCW
GL_CLAMP
GL_CLEAR
GL_CLIENT_ALL_ATTRIB_BITS
GL_CLIENT_ATTRIB_STACK_DEPTH
GL_CLIENT_PIXEL_STORE_BIT
GL_CLIENT_VERTEX_ARRAY_BIT
GL_CLIP_PLANE0
GL_CLIP_PLANE1
GL_CLIP_PLANE2
GL_CLIP_PLANE3
GL_CLIP_PLANE4
GL_CLIP_PLANE5
GL_COEFF
GL_COLOR
GL_COLOR_ARRAY
GL_COLOR_ARRAY_COUNT_EXT
GL_COLOR_ARRAY_EXT
GL_COLOR_ARRAY_POINTER
GL_COLOR_ARRAY_POINTER_EXT
GL_COLOR_ARRAY_SIZE
GL_COLOR_ARRAY_SIZE_EXT
GL_COLOR_ARRAY_STRIDE
GL_COLOR_ARRAY_STRIDE_EXT
GL_COLOR_ARRAY_TYPE
GL_COLOR_ARRAY_TYPE_EXT
GL_COLOR_BUFFER_BIT
GL_COLOR_CLEAR_VALUE
GL_COLOR_INDEX
GL_COLOR_INDEX12_EXT
GL_COLOR_INDEX16_EXT
GL_COLOR_INDEX1_EXT
GL_COLOR_INDEX2_EXT
GL_COLOR_INDEX4_EXT
GL_COLOR_INDEX8_EXT
GL_COLOR_INDEXES
GL_COLOR_LOGIC_OP
GL_COLOR_MATERIAL
GL_COLOR_MATERIAL_FACE
GL_COLOR_MATERIAL_PARAMETER
GL_COLOR_TABLE_ALPHA_SIZE_EXT
GL_COLOR_TABLE_BLUE_SIZE_EXT
GL_COLOR_TABLE_FORMAT_EXT
GL_COLOR_TABLE_GREEN_SIZE_EXT
GL_COLOR_TABLE_INTENSITY_SIZE_EXT
GL_COLOR_TABLE_LUMINANCE_SIZE_EXT
GL_COLOR_TABLE_RED_SIZE_EXT
GL_COLOR_TABLE_WIDTH_EXT
GL_COLOR_WRITEMASK
GL_COMPILE
GL_COMPILE_AND_EXECUTE
GL_CONSTANT_ATTENUATION
GL_COPY
GL_COPY_INVERTED
GL_COPY_PIXEL_TOKEN
GL_CULL_FACE
GL_CULL_FACE_MODE
GL_CURRENT_BIT
GL_CURRENT_COLOR
GL_CURRENT_INDEX
GL_CURRENT_NORMAL
GL_CURRENT_RASTER_COLOR
GL_CURRENT_RASTER_DISTANCE
GL_CURRENT_RASTER_INDEX
GL_CURRENT_RASTER_POSITION
GL_CURRENT_RASTER_POSITION_VALID
GL_CURRENT_RASTER_TEXTURE_COORDS
GL_CURRENT_TEXTURE_COORDS
GL_CW
GL_DECAL
GL_DECR
GL_DEPTH
GL_DEPTH_BIAS
GL_DEPTH_BITS
GL_DEPTH_BUFFER_BIT
GL_DEPTH_CLEAR_VALUE
GL_DEPTH_COMPONENT
GL_DEPTH_FUNC
GL_DEPTH_RANGE
GL_DEPTH_SCALE
GL_DEPTH_TEST
GL_DEPTH_WRITEMASK
GL_DIFFUSE
GL_DITHER
GL_DOMAIN
GL_DONT_CARE
GL_DOUBLE
GL_DOUBLEBUFFER
GL_DOUBLE_EXT
GL_DRAW_BUFFER
GL_DRAW_PIXEL_TOKEN
GL_DST_ALPHA
GL_DST_COLOR
GL_EDGE_FLAG
GL_EDGE_FLAG_ARRAY
GL_EDGE_FLAG_ARRAY_COUNT_EXT
GL_EDGE_FLAG_ARRAY_EXT
GL_EDGE_FLAG_ARRAY_POINTER
GL_EDGE_FLAG_ARRAY_POINTER_EXT
GL_EDGE_FLAG_ARRAY_STRIDE
GL_EDGE_FLAG_ARRAY_STRIDE_EXT
GL_EMISSION
GL_ENABLE_BIT
GL_EQUAL
GL_EQUIV
GL_EVAL_BIT
GL_EXP
GL_EXP2
GL_EXTENSIONS
GL_EXT_bgra
GL_EXT_paletted_texture
GL_EXT_vertex_array
GL_EYE_LINEAR
GL_EYE_PLANE
GL_FALSE
GL_FASTEST
GL_FEEDBACK
GL_FEEDBACK_BUFFER_POINTER
GL_FEEDBACK_BUFFER_SIZE
GL_FEEDBACK_BUFFER_TYPE
GL_FILL
GL_FLAT
GL_FLOAT
GL_FOG
GL_FOG_BIT
GL_FOG_COLOR
GL_FOG_DENSITY
GL_FOG_END
GL_FOG_HINT
GL_FOG_INDEX
GL_FOG_MODE
GL_FOG_START
GL_FRONT
GL_FRONT_AND_BACK
GL_FRONT_FACE
GL_FRONT_LEFT
GL_FRONT_RIGHT
GL_GEQUAL
GL_GREATER
GL_GREEN
GL_GREEN_BIAS
GL_GREEN_BITS
GL_GREEN_SCALE
GL_HINT_BIT
GL_INCR
GL_INDEX_ARRAY
GL_INDEX_ARRAY_COUNT_EXT
GL_INDEX_ARRAY_EXT
GL_INDEX_ARRAY_POINTER
GL_INDEX_ARRAY_POINTER_EXT
GL_INDEX_ARRAY_STRIDE
GL_INDEX_ARRAY_STRIDE_EXT
GL_INDEX_ARRAY_TYPE
GL_INDEX_ARRAY_TYPE_EXT
GL_INDEX_BITS
GL_INDEX_CLEAR_VALUE
GL_INDEX_LOGIC_OP
GL_INDEX_MODE
GL_INDEX_OFFSET
GL_INDEX_SHIFT
GL_INDEX_WRITEMASK
GL_INT
GL_INTENSITY
GL_INTENSITY12
GL_INTENSITY16
GL_INTENSITY4
GL_INTENSITY8
GL_INVALID_ENUM
GL_INVALID_OPERATION
GL_INVALID_VALUE
GL_INVERT
GL_KEEP
GL_LEFT
GL_LEQUAL
GL_LESS
GL_LIGHT0
GL_LIGHT1
GL_LIGHT2
GL_LIGHT3
GL_LIGHT4
GL_LIGHT5
GL_LIGHT6
GL_LIGHT7
GL_LIGHTING
GL_LIGHTING_BIT
GL_LIGHT_MODEL_AMBIENT
GL_LIGHT_MODEL_LOCAL_VIEWER
GL_LIGHT_MODEL_TWO_SIDE
GL_LINE
GL_LINEAR
GL_LINEAR_ATTENUATION
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR_MIPMAP_NEAREST
GL_LINES
GL_LINE_BIT
GL_LINE_LOOP
GL_LINE_RESET_TOKEN
GL_LINE_SMOOTH
GL_LINE_SMOOTH_HINT
GL_LINE_STIPPLE
GL_LINE_STIPPLE_PATTERN
GL_LINE_STIPPLE_REPEAT
GL_LINE_STRIP
GL_LINE_TOKEN
GL_LINE_WIDTH
GL_LINE_WIDTH_GRANULARITY
GL_LINE_WIDTH_RANGE
GL_LIST_BASE
GL_LIST_BIT
GL_LIST_INDEX
GL_LIST_MODE
GL_LOAD
GL_LOGIC_OP
GL_LOGIC_OP_MODE
GL_LUMINANCE
GL_LUMINANCE12
GL_LUMINANCE12_ALPHA12
GL_LUMINANCE12_ALPHA4
GL_LUMINANCE16
GL_LUMINANCE16_ALPHA16
GL_LUMINANCE4
GL_LUMINANCE4_ALPHA4
GL_LUMINANCE6_ALPHA2
GL_LUMINANCE8
GL_LUMINANCE8_ALPHA8
GL_LUMINANCE_ALPHA
GL_MAP1_COLOR_4
GL_MAP1_GRID_DOMAIN
GL_MAP1_GRID_SEGMENTS
GL_MAP1_INDEX
GL_MAP1_NORMAL
GL_MAP1_TEXTURE_COORD_1
GL_MAP1_TEXTURE_COORD_2
GL_MAP1_TEXTURE_COORD_3
GL_MAP1_TEXTURE_COORD_4
GL_MAP1_VERTEX_3
GL_MAP1_VERTEX_4
GL_MAP2_COLOR_4
GL_MAP2_GRID_DOMAIN
GL_MAP2_GRID_SEGMENTS
GL_MAP2_INDEX
GL_MAP2_NORMAL
GL_MAP2_TEXTURE_COORD_1
GL_MAP2_TEXTURE_COORD_2
GL_MAP2_TEXTURE_COORD_3
GL_MAP2_TEXTURE_COORD_4
GL_MAP2_VERTEX_3
GL_MAP2_VERTEX_4
GL_MAP_COLOR
GL_MAP_STENCIL
GL_MATRIX_MODE
GL_MAX_ATTRIB_STACK_DEPTH
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
GL_MAX_CLIP_PLANES
GL_MAX_EVAL_ORDER
GL_MAX_LIGHTS
GL_MAX_LIST_NESTING
GL_MAX_MODELVIEW_STACK_DEPTH
GL_MAX_NAME_STACK_DEPTH
GL_MAX_PIXEL_MAP_TABLE
GL_MAX_PROJECTION_STACK_DEPTH
GL_MAX_TEXTURE_SIZE
GL_MAX_TEXTURE_STACK_DEPTH
GL_MAX_VIEWPORT_DIMS
GL_MODELVIEW
GL_MODELVIEW_MATRIX
GL_MODELVIEW_STACK_DEPTH
GL_MODULATE
GL_MULT
GL_N3F_V3F
GL_NAME_STACK_DEPTH
GL_NAND
GL_NEAREST
GL_NEAREST_MIPMAP_LINEAR
GL_NEAREST_MIPMAP_NEAREST
GL_NEVER
GL_NICEST
GL_NONE
GL_NOOP
GL_NOR
GL_NORMALIZE
GL_NORMAL_ARRAY
GL_NORMAL_ARRAY_COUNT_EXT
GL_NORMAL_ARRAY_EXT
GL_NORMAL_ARRAY_POINTER
GL_NORMAL_ARRAY_POINTER_EXT
GL_NORMAL_ARRAY_STRIDE
GL_NORMAL_ARRAY_STRIDE_EXT
GL_NORMAL_ARRAY_TYPE
GL_NORMAL_ARRAY_TYPE_EXT
GL_NOTEQUAL
GL_NO_ERROR
GL_OBJECT_LINEAR
GL_OBJECT_PLANE
GL_ONE
GL_ONE_MINUS_DST_ALPHA
GL_ONE_MINUS_DST_COLOR
GL_ONE_MINUS_SRC_ALPHA
GL_ONE_MINUS_SRC_COLOR
GL_OR
GL_ORDER
GL_OR_INVERTED
GL_OR_REVERSE
GL_OUT_OF_MEMORY
GL_PACK_ALIGNMENT
GL_PACK_LSB_FIRST
GL_PACK_ROW_LENGTH
GL_PACK_SKIP_PIXELS
GL_PACK_SKIP_ROWS
GL_PACK_SWAP_BYTES
GL_PASS_THROUGH_TOKEN
GL_PERSPECTIVE_CORRECTION_HINT
GL_PIXEL_MAP_A_TO_A
GL_PIXEL_MAP_A_TO_A_SIZE
GL_PIXEL_MAP_B_TO_B
GL_PIXEL_MAP_B_TO_B_SIZE
GL_PIXEL_MAP_G_TO_G
GL_PIXEL_MAP_G_TO_G_SIZE
GL_PIXEL_MAP_I_TO_A
GL_PIXEL_MAP_I_TO_A_SIZE
GL_PIXEL_MAP_I_TO_B
GL_PIXEL_MAP_I_TO_B_SIZE
GL_PIXEL_MAP_I_TO_G
GL_PIXEL_MAP_I_TO_G_SIZE
GL_PIXEL_MAP_I_TO_I
GL_PIXEL_MAP_I_TO_I_SIZE
GL_PIXEL_MAP_I_TO_R
GL_PIXEL_MAP_I_TO_R_SIZE
GL_PIXEL_MAP_R_TO_R
GL_PIXEL_MAP_R_TO_R_SIZE
GL_PIXEL_MAP_S_TO_S
GL_PIXEL_MAP_S_TO_S_SIZE
GL_PIXEL_MODE_BIT
GL_POINT
GL_POINTS
GL_POINT_BIT
GL_POINT_SIZE
GL_POINT_SIZE_GRANULARITY
GL_POINT_SIZE_RANGE
GL_POINT_SMOOTH
GL_POINT_SMOOTH_HINT
GL_POINT_TOKEN
GL_POLYGON
GL_POLYGON_BIT
GL_POLYGON_MODE
GL_POLYGON_OFFSET_FACTOR
GL_POLYGON_OFFSET_FILL
GL_POLYGON_OFFSET_LINE
GL_POLYGON_OFFSET_POINT
GL_POLYGON_OFFSET_UNITS
GL_POLYGON_SMOOTH
GL_POLYGON_SMOOTH_HINT
GL_POLYGON_STIPPLE
GL_POLYGON_STIPPLE_BIT
GL_POLYGON_TOKEN
GL_POSITION
GL_PROJECTION
GL_PROJECTION_MATRIX
GL_PROJECTION_STACK_DEPTH
GL_PROXY_TEXTURE_1D
GL_PROXY_TEXTURE_2D
GL_Q
GL_QUADRATIC_ATTENUATION
GL_QUADS
GL_QUAD_STRIP
GL_R
GL_R3_G3_B2
GL_READ_BUFFER
GL_RED
GL_RED_BIAS
GL_RED_BITS
GL_RED_SCALE
GL_RENDER
GL_RENDERER
GL_RENDER_MODE
GL_REPEAT
GL_REPLACE
GL_RETURN
GL_RGB
GL_RGB10
GL_RGB10_A2
GL_RGB12
GL_RGB16
GL_RGB4
GL_RGB5
GL_RGB5_A1
GL_RGB8
GL_RGBA
GL_RGBA12
GL_RGBA16
GL_RGBA2
GL_RGBA4
GL_RGBA8
GL_RGBA_MODE
GL_RIGHT
GL_S
GL_SCISSOR_BIT
GL_SCISSOR_BOX
GL_SCISSOR_TEST
GL_SELECT
GL_SELECTION_BUFFER_POINTER
GL_SELECTION_BUFFER_SIZE
GL_SET
GL_SHADE_MODEL
GL_SHININESS
GL_SHORT
GL_SMOOTH
GL_SPECULAR
GL_SPHERE_MAP
GL_SPOT_CUTOFF
GL_SPOT_DIRECTION
GL_SPOT_EXPONENT
GL_SRC_ALPHA
GL_SRC_ALPHA_SATURATE
GL_SRC_COLOR
GL_STACK_OVERFLOW
GL_STACK_UNDERFLOW
GL_STENCIL
GL_STENCIL_BITS
GL_STENCIL_BUFFER_BIT
GL_STENCIL_CLEAR_VALUE
GL_STENCIL_FAIL
GL_STENCIL_FUNC
GL_STENCIL_INDEX
GL_STENCIL_PASS_DEPTH_FAIL
GL_STENCIL_PASS_DEPTH_PASS
GL_STENCIL_REF
GL_STENCIL_TEST
GL_STENCIL_VALUE_MASK
GL_STENCIL_WRITEMASK
GL_STEREO
GL_SUBPIXEL_BITS
GL_T
GL_T2F_C3F_V3F
GL_T2F_C4F_N3F_V3F
GL_T2F_C4UB_V3F
GL_T2F_N3F_V3F
GL_T2F_V3F
GL_T4F_C4F_N3F_V4F
GL_T4F_V4F
GL_TEXTURE
GL_TEXTURE_1D
GL_TEXTURE_2D
GL_TEXTURE_ALPHA_SIZE
GL_TEXTURE_BINDING_1D
GL_TEXTURE_BINDING_2D
GL_TEXTURE_BIT
GL_TEXTURE_BLUE_SIZE
GL_TEXTURE_BORDER
GL_TEXTURE_BORDER_COLOR
GL_TEXTURE_COMPONENTS
GL_TEXTURE_COORD_ARRAY
GL_TEXTURE_COORD_ARRAY_COUNT_EXT
GL_TEXTURE_COORD_ARRAY_EXT
GL_TEXTURE_COORD_ARRAY_POINTER
GL_TEXTURE_COORD_ARRAY_POINTER_EXT
GL_TEXTURE_COORD_ARRAY_SIZE
GL_TEXTURE_COORD_ARRAY_SIZE_EXT
GL_TEXTURE_COORD_ARRAY_STRIDE
GL_TEXTURE_COORD_ARRAY_STRIDE_EXT
GL_TEXTURE_COORD_ARRAY_TYPE
GL_TEXTURE_COORD_ARRAY_TYPE_EXT
GL_TEXTURE_ENV
GL_TEXTURE_ENV_COLOR
GL_TEXTURE_ENV_MODE
GL_TEXTURE_GEN_MODE
GL_TEXTURE_GEN_Q
GL_TEXTURE_GEN_R
GL_TEXTURE_GEN_S
GL_TEXTURE_GEN_T
GL_TEXTURE_GREEN_SIZE
GL_TEXTURE_HEIGHT
GL_TEXTURE_INTENSITY_SIZE
GL_TEXTURE_INTERNAL_FORMAT
GL_TEXTURE_LUMINANCE_SIZE
GL_TEXTURE_MAG_FILTER
GL_TEXTURE_MATRIX
GL_TEXTURE_MIN_FILTER
GL_TEXTURE_PRIORITY
GL_TEXTURE_RED_SIZE
GL_TEXTURE_RESIDENT
GL_TEXTURE_STACK_DEPTH
GL_TEXTURE_WIDTH
GL_TEXTURE_WRAP_S
GL_TEXTURE_WRAP_T
GL_TRANSFORM_BIT
GL_TRIANGLES
GL_TRIANGLE_FAN
GL_TRIANGLE_STRIP
GL_TRUE
GL_UNPACK_ALIGNMENT
GL_UNPACK_LSB_FIRST
GL_UNPACK_ROW_LENGTH
GL_UNPACK_SKIP_PIXELS
GL_UNPACK_SKIP_ROWS
GL_UNPACK_SWAP_BYTES
GL_UNSIGNED_BYTE
GL_UNSIGNED_INT
GL_UNSIGNED_SHORT
GL_V2F
GL_V3F
GL_VENDOR
GL_VERSION
GL_VERSION_1_1
GL_VERTEX_ARRAY
GL_VERTEX_ARRAY_COUNT_EXT
GL_VERTEX_ARRAY_EXT
GL_VERTEX_ARRAY_POINTER
GL_VERTEX_ARRAY_POINTER_EXT
GL_VERTEX_ARRAY_SIZE
GL_VERTEX_ARRAY_SIZE_EXT
GL_VERTEX_ARRAY_STRIDE
GL_VERTEX_ARRAY_STRIDE_EXT
GL_VERTEX_ARRAY_TYPE
GL_VERTEX_ARRAY_TYPE_EXT
GL_VIEWPORT
GL_VIEWPORT_BIT
GL_WIN_swap_hint
GL_XOR
GL_ZERO
GL_ZOOM_X
GL_ZOOM_Y
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