[Overview][Constants][Types][Procedures and functions][Variables][Index] |
Source position: mseglu.pas line 140
var gluUnProject: function( |
winx: GLdouble; |
winy: GLdouble; |
winz: GLdouble; |
var modelMatrix: T16dArray; |
var projMatrix: T16dArray; |
var viewport: TViewPortArray; |
objx: PGLdouble; |
objy: PGLdouble; |
objz: PGLdouble |
):Integer = ; |