[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glVertexAttribI3ui

Declaration

Source position: mseglext.pas line 4950

var glVertexAttribI3ui: procedure(

  index: GLuint;

  x: GLuint;

  y: GLuint;

  z: GLuint

) = ;


Documentation generated on: 2021-05-13