[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glUniformMatrix4dv

Declaration

Source position: mseglext.pas line 4304

var glUniformMatrix4dv: procedure(

  location: GLint;

  count: GLsizei;

  transpose: GLboolean;

  const value: PGLdouble

) = ;


Documentation generated on: 2021-05-13