[Overview][Constants][Types][Procedures and functions][Variables][Index] Reference for unit 'mseglext' (#msegui)

glGetActiveSubroutineName

Declaration

Source position: mseglext.pas line 4349

var glGetActiveSubroutineName: procedure(

  _program: GLuint;

  shadertype: GLenum;

  index: GLuint;

  bufsize: GLsizei;

  length: PGLsizei;

  name: PGLchar

) = ;


Documentation generated on: 2021-05-13